
I don't think dieing will be part of the game, as there is a cutscene that kills you legit (ie by actual damage, not an event command). With a blend of resource management, ethical. It is therefore desirable to have a high. Graveyard rating is the main factor affecting the amount of money earned by donations in weekly sermons. The most important part of the graveyard is its rating. An integral part of the game is how well you 'keep' or maintain your graveyard. Set in a medieval world, the game challenges players to take on the role of a graveyard keeper and manage their cemetery in a darkly humorous and morally complex environment. The graveyard is introduced in the tutorial. I do think there wil be a penalty for throwing bodies in the river, later on, and as for dying in combat it would be realistic that when you die you just die, but i dont think that will be in the final game, since you will die quiet fast when you first start the game, and fiht slimes and so, but i could be wrong :) It is an unconventional and engaging simulation game developed by Lazy Bear Games. Ngoài công vic chính khá n iu nh khám nghim và chôn ct t thi, ngi chi còn c khi công vic ph khác có th làm nh trng cây, khai thác á và g, sn xut ru bia, chin u vi quái vt. Every day in game belongs in a week schedule, some big reward quests, story quests and big traders are only day specific and "miss-able" but you can just do it next week but most quests are not mandatory you just collect more materials from them and must eventually choose between some sides or even some story options Also you can't die in the little battle there is, you just wake up next day in your bed (like Kenny from South-Park) but that's just alpha I don't know how the game will progress but there sort of a story, quests and a macabre sense of humor Vi li chi mô phng và qun lý, dng nh Graveyard Keeper khá tham lam khi a vào rt nhiu th.

Originally posted by Saladin5_:The game is made in a no-lose mindset you can't lose a quest or fail it only to leave it incomplete and to need to come back for it when you have the right items.
